The Chinese version of the game Sword & Hero is a popular online game in the United States. "Sword & Hero" is an online game developed by Pixel Software and operated by Sohu Changyou. The background of the game is based on China's profound mythology system, and combined with history to create a unique charm of Chinese culture. Players will explore and search for answers to various ancient puzzles in the game, and discover and find those long-dormant ancient treasures. Players who play the Chinese version of Sword & Hero in the United States often encounter a problem. IfWhen playing Chinese version of Sword Heroes with friends in the United States, there are always delays, freezes, disconnections,High ping when playing domestic online games in the United States, ,Play the national server to ask the card, ,High ping when playing Mainland Legends, ,There is a delay when playing Onmyoji in mainland China, ,There is a delay when playing online games on the national serverAnd other issuesIn fact, the key to playing Sword Heroes from China in the United States is the accelerator, because there will be very high network latency when playing mainland games in the United States, which greatly destroys the gaming experience. At this time, an accelerator is needed.
The latency of playing the Chinese version of the game in the United States is too high, and packets are often lost. If you want to play Sword Heroes smoothly, you need an accelerator. How can people play the Chinese version of Sword Heroes in overseas areas? What should I do if the latency is high and the game is stuck? Many people will ask, what accelerator should I use to play the Chinese version of Sword Heroes overseas without stucking and low latency? How to solve the problems of high latency, stuck, and unable to log in in Sword Heroes in the United States?
Is there a delay in playing Sword Heroes in the United States? How to solve the delay in the United States? What is the reason why Sword Heroes Chinese version cannot be played in the United States?
1. Based on online information and some related data inquiries, American users can choose according to their geographical location and acceptable delay rate.
- New York: Delayed to 230, occasionally 800 or 900.
- North America: about 270, can't fight in close quarters, and dies when he sees anyone.
- Washington: 300 per day, melee is easy to die.
- Los Angeles: The delay is generally 150-200, and the melee has lost some, and the rest of the time is relatively less laggy.
- San Francisco & Chicago: Stable 160.
2. How to speed up the Sword Heroes National Service game in the United States:
I believe everyone understandsWhy is there a delay in playing Sword Heroes? You still need to use a return accelerator to alleviate the delay in playing Sword Heroes in the United States.
In fact, it is very easy to solve. Use an online game accelerator. After hanging up in the background, the delay can be reduced and there will be no jamming! QuickFox Sword and Sword Hero Online Game US Direct Accelerator can effectively solve the problems of players jamming, disconnection and difficulty in logging in when playing Sword and Sword Hero National Server, making the Sword and Sword Hero experience smoother! It should be noted that the effect of using accelerators will vary for different games, different regions, and different broadband operators. The accelerator only helps you minimize the delay caused by some reasons, and it does not mean that there is no delay at all after turning on the accelerator. Because there is such a thing as physical delay, even the top dedicated server cannot solve the delay caused by physical distance.
If you are overseas, I recommend you tryRepatriation VPN, , ,The return accelerator used by Chinese Americans/international students in the United States. One-click download of the return VPN used by millions of Chinese Americans, QuickFox reverses to the Chinese network!Solve the problems of high ping when playing domestic version of Legend of Mir 2, high ping when playing domestic version of Onmyoji, lag when playing mainland version of Journey to the West, delay when playing mainland version of MU, instability when playing domestic version of DNF, and slow network speed when playing domestic version of Onmyoji.